Ответить в теме
Страница 1 из 2 1 2 ПоследняяПоследняя
Показано с 1 по 10 из 19

Тема: Изменения в новой версии игры

  1. #1
    Адепт Аватар для dragon314
    Регистрация
    22.06.2014
    Сообщений
    115
    Server
    RU01

    Идея Изменения в новой версии игры

    Changelog Version 126
    Dear Heroes,

    We would like to inform you about the latest changes we have deployed today. We have put a huge focus on the bug fixes and also deployed a few new features.

    Stadium of Strife
    In the Temple of the Knights, in the Whispering Plains, the way has been opened to the Stadium of Strife, an ancient test of skill and tactics. In the Stadium of Strife you will encounter (nearly) endless Multi-Stage-Battles which offer you valuable rewards after each stage. You aren’t able to recruit new units between the stages and the right composition of the army is essential for being successful in the Stadium of Strife. Each Hero which is brave enough to accept the challenge can do so once per day.

    Luck rework
    Our Team has rebalanced the luck statistics a bit. A player should now have a bigger chance to deal critical damage against enemies early in the game and the overall critical damage at Max Luck has been decreased slightly.

    Boss and Siege battles – Battle power
    Before you start a Boss or a Siege Battle you are now able to see the Battle Power of the enemy. This should help you to evaluate the outcome of the battle better.

    Hero Seals purchase confirmation
    Before the latest patch, players weren’t informed in-game when they bought Hero Seals. From now on, you will receive an in-game message when Hero Seals are booked to your account after purchasing them.

    Stuck in quest issue
    Our team had a look at the various reports we have received from you and they have reworked many quests and fixed the issues identified with them. However, as you might be aware: we have hundreds of quests in the game. As we have to check each quest individually, we look forward to your feedback whenever you find a quest, where you still get stuck.

    We have also added the option to cancel completed quests.

    Minor Improvements
    Two additional Scribes in the Lightlands
    Descriptions have been added to each Town Building
    All Relic Sets can now get completed

    Threat level renamed
    The Threat Level Name for Average and Challenging difficulty has been switched, as many players mentioned that ‘Average’ should be easier than ‘challenging’ ones. The new order of Threats is now:
    • Easy
    • Average
    • Challenging
    • Severe
    • Deadly

    Bug fixes
    Construction licenses shouldn’t get lost after demolishing an upgraded building
    Players should receive small reward for losing a PvP ranked fight
    Tikaar's Artefact Set can now be completed
    Quest “Pebbles in a Sand Heap" can be completed
    Quest "Awaiting Reinforcements" can be completed
    Daily quest "Ye of Great Faith" should always work now
    Heroes don’t lose their Story quests any longer. This should solve the dead end in the Whispering Plains
    Stacked DoTs and HoTs do show the amount of inflicted damage/restored health
    “Error 25” should no longer show up
    Battle Chat should always work now
    The Desert Explorer shows the correct quest dialog now
    Quest: A Wash with Light doesn’t show too many items
    Quest: Between Light and Faith quest doesn’t show too many items
    Merge creature popup can be closed
    The Necro Might Forgotten Sites Map on level 10 doesn’t contain a blocked encounter any longer
    Localization bug in the description of the quest "Další podvodník" (Another crook on the wall) has been fixed
    Troop Dwellings give sufficient feedback now when troops cannot be recruited
    Hero Status Menu: Appearance: Outdated Reverse Changes Button removed
    Travel Map should not flicker any more when hovering over destination icon and line linking simultaneously
    Sar Khayn has always a task for the player while he is following
    The void member in the battle against Erion in the Lightslands shouldn’t die as fast as before
    The HP value of the Magic batteries in the Lightlands has been reduced
    Coop Raids: Raid names shouldn’t be displayed truncated any longer
    The clipping issue in the fight against the Spider Cult Priest in Namtaru’s Claws has been solved
    The Close Button of the Battle Conclusion should close the menu immediately now
    “No retaliation” text shows explaining text now beside its header
    Player should be able to log in now. The problem with the stuck loading bar is fixed
    Shop: Attire Sets: Items: Required Class isn’t displayed twice in tooltip any longer
    Coop Raid: Reward Screen looks fine when raid level has already been unlocked
    Hero Selection: Hero Preview Buttons shouldn’t overlap
    Shop: Gift: Starter Sets should not be giftable any longer
    Hero Attire: Death Knight Progression Weapon design has been changed
    Troop Converter NPC removed from the game
    Namtaru's Claws: Battles: not all battles are threat level "easy" any longer
    Challenge Maps: Rewards: Metal Reward has been adjusted to the hero level
    Runes and Shards don’t keep running now while the player is in the Forgotten Sites
    PvP Arena: Interface: Timer Overlay before Battle start cannot be hidden with ESCAPE
    Quest: “Black Fangs, Black Eyes” should be solvable now
    Quest: "The Brink of Existence" possible exploit has been fixed
    Daily Quests: Collect XY: Abort: Aborting quests shouldn’t break their mechanic
    Troops: The Elders: They aren’t displayed as foot type any longer
    Nar-Heresh: Quest: “Desperate Measures”: Minimap Marker is always visible now
    Namtarus Claws: Quest: “All the Queens Spiderlings”: Battle Goal should work now
    Blackbough: Greystone: Quest: “Bridge over Troubled Waters”: Quest Pet shows a proper icon in the according on screen text now
    Level Up Screen: The correct value of additional Skill Points is shown now
    Action Points: Action Point tooltip beside the Hero Portrait has been removed
    Towns: Interface doesn’t "remember" last status of the town when opening next town
    Coop raid: Fortification Screen: Perk text has a tooltip now
    Battlemaps: Player should be able to do a useful move every time
    Quest: "Black Fang Bandit" the Necro catapult damage has been adjusted
    Battlemaps: Assets: Hexfields aren’t located above assets any longer
    Battle Map Layout: Lightlands: Hexfield issues have been solved
    Info mode: Boss Ability "Putrefy Flesh": shown damage value has been corrected
    Guild Quests: Quests goals aren’t changing when traveling
    Town: Graphics: Workers Hall Wood positon does match the environment now
    Quest: “Take Your Medicine”: Text has been changed
    Falcon´s Reach: Vendor NPC´s aren’t standing on tables any longer
    New Abilities: Painful Bond: Affected creatures with Spin attacks don’t hit every enemy unit
    First Ore Encounter in Whispering Plains guards an adjusted ore node now
    Player isn’t placed in wrong place when traveling to Mandible bay any longer
    Challenge Maps: Creatures: Abilities: Entangles of Cavern Fate Weavers can’t be dispelled by Sun Riders Sun Steed now
    Coop battle invitation: Text isn’t displayed cut off when the name of the location is too long
    Spellbook: Tooltips of tabs are consistent now and don’t show wrong information any longer
    Clipping Issues on PvP and Coop Map have been solved
    Tutorial: Siege Battle: Damaging Walls: Information in tutorial has been corrected
    Coop Raids: Cutoffs in texts have been fixed
    The player is informed when the Happy Hour Event begins
    Coop Raids: Battle Arrangement: Threat Level isn’t displayed cut off any longer
    PvP mode: If player leaves the fight at the waiting screen he doesn’t earn rating points
    Coop Raid: Perks: Trail of the Mage: Tool tips show correct information now
    Coop raids 11/12: Names of Trials are corresponding to the names of Trials in statistic now
    Quest: "Hunt for Crimson": Grammar issue in Quest description has been solved
    Icon of Combo Shard has been changed
    PvP Arena: Happy Hour: Toastmessage: Text isn’t displayed cut off any longer
    Some additional minor text and graphic changes have been done
    Обещают нас избавить навсегда от 25 ошибки.
    Последний раз редактировалось dragon314; 13.11.2014 в 00:43.

  2. #2
    Ученик
    Регистрация
    04.07.2014
    Сообщений
    10
    Server
    RU01
    "Общий ущерб от критических ударов немного уменьшится." Сколько еще будут издеваться над воинами?

  3. #3
    Драконий Рыцарь Асхана Аватар для MOD_dANKa317
    Регистрация
    09.05.2014
    Сообщений
    3,227
    Server
    RU01
    Цитата Сообщение от zilf Посмотреть сообщение
    "Общий ущерб от критических ударов немного уменьшится." Сколько еще будут издеваться над воинами?
    Зато, как я понял, увеличили шанс крита.

    Могли бы и английскую версию выложить.
    Последний раз редактировалось dANKa317; 12.11.2014 в 23:07.

  4. #4
    Ветеран Аватар для Nosferra
    Регистрация
    27.06.2014
    Адрес
    ДНР
    Сообщений
    543
    Server
    RU01
    действительно, хотелось бы прочесть хотя бы на английском(

  5. #5
    Ученик
    Регистрация
    04.07.2014
    Сообщений
    10
    Server
    RU01
    Цитата Сообщение от dANKa317 Посмотреть сообщение
    Зато, как я понял, увеличили шанс крита.
    Ну да - вроде как обещают...Посмотрим как будет в действии.

  6. #6
    Адепт Аватар для триптр
    Регистрация
    05.07.2014
    Сообщений
    148
    Server
    RU01
    а когда именно будет эта обнова и когда нас избавят от 26 ошибки?

  7. #7
    Адепт Аватар для dragon314
    Регистрация
    22.06.2014
    Сообщений
    115
    Server
    RU01
    Цитата Сообщение от триптр Посмотреть сообщение
    а когда именно будет эта обнова и когда нас избавят от 26 ошибки?
    Если бы администрация что то знала, нам бы это сказали

  8. #8
    Адепт Аватар для Old_Student
    Регистрация
    21.09.2014
    Сообщений
    212
    Server
    RU01
    Меня немного удивляет, что всё вышеописанное в чейнджлоге уже в прошедшем времени. То есть все эти изменения якобы уже внесены в игру. Как я понимаю, это касается официально запущенных англоязычных серверов, нам этого пока не видать. Уж слишком в каждом пункте "сияют" фразы "было сделано" и "мы исправили".
    Последний раз редактировалось Old_Student; 13.11.2014 в 12:50.

  9. #9
    Адепт Аватар для dragon314
    Регистрация
    22.06.2014
    Сообщений
    115
    Server
    RU01
    Цитата Сообщение от Old_Student Посмотреть сообщение
    Меня немного удивляет, что всё вышеописанное в чейнджлоге уже в прошедшем времени. То есть все эти изменения якобы уже внесены в игру. Как я понимаю, это касается официально запущенных англоязычных серверов, нам этого пока не видать. Уж слишком в каждом пункте "сияют" фразы "было сделано" и "мы исправили".
    Да 126 версию поставили только на евросервере, у нас пока 121 версия. Так что ждем обновы.

  10. #10
    Адепт Аватар для Old_Student
    Регистрация
    21.09.2014
    Сообщений
    212
    Server
    RU01
    Да, зарегистрировался и поиграл на евросервере. Весьма недурно. Все вышеуказанные пункты очень даже неплохи. Для новичков удобно, что наконец-то показана сила мобов при старте битвы с боссами, исправлено описание угроз (никогда не понимал, почему средняя была выше значительной), и так далее. Новый режим игры - "Stadium of Strife" - конечно же, потестировать не удалось, но судя по описанию, тоже будет пользоваться спросом. А вот насчет применения этой обновы к нам, это уже очень большой и актуальный вопрос к админам, поскольку на евросерверах-то игра уже в официальном релизе...

Ответить в теме

Ваши права

  • Вы не можете создавать новые темы
  • Вы не можете отвечать в темах
  • Вы не можете прикреплять вложения
  • Вы не можете редактировать свои сообщения